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Troubadour
Troubadour
Overview
Mana cost: 8
Rarity: Legendary
Faction: [[:Category:Faction:_{{{faction}}}|{{{faction}}}]]
Type: Minion
Description: He only ever learned one song, but to compensate he plays it constantly. This makes all nearby enemies interested in stopping him!
Flavor text: {{{flavortext}}}
Details
Count: {{{count}}}
Targets: Buildings
Health: 1700
Attack speed: 5 Sec. sec
Damage: 300 (DPS: 60) (DPS: Expression error: Unrecognized word "sec".)
World damage: {{{worlddamage}}}
Master damage: {{{masterdamage}}}
Range: Melee
AOE Radius: {{{radius}}}
Movement speed: 2
Weight: {{{weight}}}
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Healing amount: {{{heal}}}
Duration: {{{duration}}} sec
Cast delay: {{{castdelay}}} sec
Copies allowed (in Team Battles): {{{copies}}}



General

Troubadour is one of the Minion cards in Minion Masters.

His music can still be heard even when he is inside of Black Hole!

Mechanics

Taunt

Troubadour will taunt all units within range 8 of himself.

A taunted unit is forced to target Troubadour, and will re-target in order to do so.

Stun effects will disable Taunt for the duration of the stun, however units already targeting him will keep doing so unless something forces them to do otherwise (e.g. Cannon Roller roll-back effect).

Like a building

Units that usually only target buildings will be taunted by him and may then attack and damage him.

History

  • In Update 13 - Scratty Tech (13 Jan, 2017) Troubadour's health was reduced from 1800 to 1600
  • In Update 65 - Legendary Draft Event! (24 Apr, 2018) Troubadour's damage was increased from 250 to 300 (DPS from 50 to 60)
  • In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Troubadour's health was increased from 1600 to 1700
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