Guardian | ||
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Overview | ||
Mana cost: | 6 | |
Rarity: | Supreme | |
Type: | Minion | |
Description: | This hunk of health guards nearby friendly Minions and Masters, absorbing any damage they take. | |
Details | ||
Targets: | Ground | |
Health: | 800 | |
Attack speed: | 6 Sec. sec | |
Damage: | 60 (DPS: 10) (DPS: Expression error: Unrecognized word "sec".) | |
Range: | Melee | |
Movement speed: | 4 | |
General
Guardian is one of the Minion cards in Minion Masters.
Mechanics
Guardian's shield has lower priority than a shielded units’ special mechanics. The following abilities will trigger even when the Minion is shielded by Guardian:
- Succubus' Teleport
- Musketeer's Parry
- Defenso Chopper's Counter Zap
- Scrat Tank's Invulnerability
History
- Guardian was available since Update 27 - The Tri-Team Tourney! (3 May, 2017) trough an event and was officially released in Update 29 - Give it up for Team Brawny! (17 May, 2017)
- In Update 38 - A Moment of Peace (26 Jun, 2017) Guardian's shield ability was changed to not prevent building decay anymore.
- In Update 42 - Hear me Roar! (23 Aug, 2017) Guardian's shield ability priority was reduced so that other minions abilities still trigger when they are guarded.
- In Update 76 - Avatars and much more! (12 Sep, 2018) Guardian was changed to no longer protect any buildings other than the Master Tower.