Zap Shrine | ||
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Overview | ||
Mana cost: | 3 | |
Rarity: | Rare | |
Faction: | Zen-Chi | |
Type: | Building | |
Description: | Stuns and damages the closest 2 enemies for 3 seconds.
Zen-Chi Flow: Stun all enemies within range for 2 seconds when played. Stun: Stunned units are unable to attack or move Zen-Chi Flow: If your last card played was Zen-Chi | |
Flavor text: | A thousand lightning strikes have imbued this stone with the ability to zap intruders. | |
Details | ||
Targets: | All | |
Health: | 100 | |
Attack speed: | 4 sec | |
Damage: | 25 (DPS: 6.25) | |
Range: | 18 (Ranged) | |
Weight: | 1500 | |
Duration: | 12 sec | |
Copies allowed (in Team Battles): | 1 | |
Zap Shrine is one of the Building cards in Minion Masters.
History[]
- Zap Shrine was added in Update 92 - Zen-Chi Zap (17 Apr, 2019) as a season card as part of the Zen-Chi Zap Battle Pass
- In Update 1.21 (4 Feb, 2021) Zap Shrine received the following changes:
- Zen-Chi Flow stun duration reduced from 3s to 2s
- Health increased from 75 to 100
- In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the mana cost of Zap Shrine was increased from 3 to 4.
- In Update 1.28 - Malediction (20 September, 2021), Zap Shrine was changed so that only 1 copy of it can be used in a Team Battles deck.
- In Update 1.32 - Invasion (3 February, 2022), Zap Shrine received the following changes:
- Mana cost reduced from 4 to 3
- Range reduced from 25 to 20
- In Update 1.40 - Torment (13 October 2022), Zap Shrine's attack now deals 25 damage (instead of dealing no damage and just stunning)
- In Update 1.43 - Furry Fury (5 January, 2023), Zap Shrine received the following changes:
- Stun duration on attack increased from 2 to 3
- Building duration reduced from 25 to 16 seconds
- Range reduced from 20 to 18
- In Update 1.48 - Shroom Season (June 22, 2023), Zap Shrine received the following changes:
- Duration reduced from 16 to 12 seconds
- Now hits 2 targets instead of 1