Wizard Puff

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Wizard Puff
WizardPuff.png
Overview
Mana cost: 5
Rarity: Legendary
Type: Minion
Description: If he dies, it will polymorph a random enemy Unit into a friendly Mana Puff!
Details
Count: {{{count}}}
Targets: Ground & Air
Health: 130
Attack speed: 2 Sec.
Damage: 60 (DPS: 30)
World damage: {{{worlddamage}}}
Range: 8
Radius: {{{radius}}}
Movement speed: 5
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Duration: {{{duration}}}


Wizard Puff is one of the Minion cards in Minion Masters.

Mechanics[edit]

Polymorph[edit]

  • Wizard Puff's polymorph effect chooses its target the moment that Wizard Puff dies, but still has travel time before it gets there.
  • On death effect may retarget to another unit if its first target dies while charging. Also accounts for projected damage, and projects damage itself.
  • If the targeted unit dies before polymorph reaches it, no Mana Puff will be generated.
  • Units that are inside of a Black Hole cannot be targeted by it. However, if already targeted, the targeted unit will be turned into a puff even if it enters Black Hole while the polymorph is traveling towards it.
  • On death effects do not take place for the polymorhped unit.(If Undying Skeleton is hit by polymorph, no further skeletons will resurrect from it; if Morgrul the Swarmer King is hit by polymorph, he will not roar etc.)
  • If Spiritmancer or Blastmancer are attacking a target which is polymorphed, their kill effects are still triggered.

History[edit]

  • Wizard Puff's original ability was: When it dies, it deals 1000 damage to a random enemy. This was able to hit the enemy Master Tower.
  • In Update 9 - First of many (8 Dec, 2016) Wizard Puff's death star was changed to no longer hit the enemy Master Tower.
  • In Update 10 - Friendly Battles (15 Dec, 2016) Wizard Puff was reworked: Now, when it dies, it polymorphs a random enemy unit into a friendly Mana Puff.
  • In Update 56 - Happy new year, Masters! (3 Jan, 2018) Wizard Puff's on death effect targeting was tweaked:
    • It may now retarget to another unit if its first target dies while charging.
    • Also accounts for projected damage, and projects damage itself.
  • In Update 67 - Give it up for House Valor! (31 May, 2018) Wizard Puff's damage was increased from 50 to 60