Minion Masters Wiki
Register
Advertisement
Troubadour
Troubadour
Overview
Mana cost: 8
Rarity: Legendary
Faction: Stoutheart
Type: Minion
Description: Taunt

Revelry: give nearby enemy Minions Slow.

Taunt: All nearby enemies will target this Minion

Revelry: If summoned close to another Stoutheart unit - or if another Stoutheart unit is summoned nearby

Slow: -20% Attack speed -20% Movement speed Removes Haste

Flavor text: He only ever learned one song, but to compensate he plays it constantly.
Details
Count: {{{count}}}
Targets: Buildings
Health: 1400
Attack speed: 1.5 sec
Damage: 100 (DPS: 66.67)
World damage: {{{worlddamage}}}
Master damage: {{{masterdamage}}}
Range: 1.499 (Melee)
AOE Radius: {{{radius}}}
Movement speed: 3
Weight: 2000
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Healing amount: {{{heal}}}
Duration: {{{duration}}} sec
Cast delay: {{{castdelay}}} sec
Copies allowed (in Team Battles): {{{copies}}}



General[]

Troubadour is one of the Minion cards in Minion Masters.

Mechanics[]

Taunt[]

Troubadour will taunt all units within 5 range of himself.

A taunted unit is forced to target Troubadour, and will re-target in order to do so.

Stun effects will disable Taunt for the duration of the stun, however units already targeting him will keep doing so unless something forces them to do otherwise (e.g. Cannon Roller roll-back effect).

Like a building[]

Units that usually only target buildings will be taunted by him and may then attack and damage him.

History[]

  • In Update 13 - Scratty Tech (13 Jan, 2017) Troubadour's health was reduced from 1800 to 1600
  • In Update 65 - Legendary Draft Event! (24 Apr, 2018) Troubadour's damage was increased from 250 to 300 (DPS from 50 to 60)
  • In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Troubadour's health was increased from 1600 to 1700
  • In Update 1.3 (17 Jul, 2019) the attack speed of Troubadour was reduced from 5s to 4.5s.
  • In Update 1.12 (30 Apr, 2020) Troubadour's health was increased from 1700 yo 1800.
  • In Update 1.14 (25 June, 2020) Troubadour received a new effect: Reverly: give nearby enemies Slow.
  • In Update 1.15 (30 Jul, 2020) Slow debuff was reduced from -25% to -20%
  • In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the speed of Troubadour was increased from 2 to 3.
  • In a hotfix launched on 8 July, 2021, the health of Troubadour was reduced from 1800 to 1500.
  • In Update 1.27 - Best Plan NO PLAN! (5 August, 2021), Troubadour's attack was reworked:
    • Before: 300 damage every 4.5 seconds
    • Now: 100 damage every 1.5 seconds
  • In Update 1.45 - Arcane Anomalies (March 9, 2023), Troubadour's health was reduced from 1500 to 1400.
Advertisement