From Minion Masters Wiki
Jump to: navigation, search
Mana cost: 5
Rarity: Supreme
Faction: {{{faction}}}
Type: Minion
Description: Rips the spirit from dying enemies it's attacking. The spirit flies to a random friendly Minion, giving it 100 extra health.
Count: {{{count}}}
Targets: Ground & Air
Health: 200
Attack speed: 0.3 Sec.
Damage: 4 (DPS: 13.33)
World damage: {{{worlddamage}}}
Range: 10
Radius: {{{radius}}}
Movement speed: 5
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Duration: {{{duration}}}


Spiritmancer is one of the Minion cards in Minion Masters.



If an enemy minion dies while Spiritmancer is attacking it, a spirit is released from where it died.

Spirit targeting[edit]

As soon as the spirit appears it targets a random friendly minion and flies towards it.

The spirit cannot target minions inside of Black Hole.

The spirit can target invisible minions.

Spirit effect[edit]

The minion gains 100 health after the spirit reaches it.

If the targeted minion dies while the spirit is in flight then the spirit flies to where that minion died but has no effect when it gets there.

If a minion enters Black Hole after being targeted by a spirit, the spirit still flies towards it. If the spirit hits while the unit is inside of Black Hole then it has no effect.


  • Spiritmancer was added in Update 11 - Spirit of the holidays (22 Dec, 2016)
  • In Update 12 - Blast Entry (5 Jan, 2017) the spirit effect range of the Spiritmancer was increased from 12 to global
  • In Update 31 - Best of Brawny (31 May, 2017) the damage of Spiritmancer was increased from 5 to 10
  • In Update 70 - Burning Spirits (27 Jun, 2018) Spiritmancer received the following changes:
    • Attack speed reduced from 0.8s to 0.3s
    • Damage reduced from 10 to 4