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Shieldguard of Light
Shieldguard
Overview
Mana cost: 7
Rarity: Rare
Faction: Empyrean
Type: Minion
Description: Armor of Light, Shield Slam.

Armor of Light: When this Brother takes damage, his radiant armor explodes to damage and knock back enemies.

Shield Slam: Charges nearby enemies and slams them with his shield.

Flavor text: Having an Armor of Light doesn't stop this overly cautious Brother from bringing a shield into battle.
Details
Count: {{{count}}}
Targets: Ground
Health: 800
Attack speed: 2.2 sec
Damage: 80 (DPS: 36.36)
World damage: {{{worlddamage}}}
Master damage: {{{masterdamage}}}
Range: 1 (Melee)
AOE Radius: {{{radius}}}
Movement speed: 4
Weight: 1300
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Healing amount: {{{heal}}}
Duration: {{{duration}}} sec
Cast delay: {{{castdelay}}} sec
Copies allowed (in Team Battles): {{{copies}}}



Shieldguard of Light is one of the Minion cards in Minion Masters.

Mechanics[]

Armor of Light:

  • Damage: 75
  • Activation delay: 0.3 seconds after taking damage and surviving
  • Cooldown: 14 sec
  • Radius: 4

Shield slam ability:

  • Charge range: 2-5
  • Cooldown: 2 sec
  • Damage: 70
  • Charge adds 50 speed while charging.

History[]

  • Shieldguard of Light was added in Update 88 - Battle for Light's Reach (20 Feb, 2019) as a Season Card as part of the Battle for Light's Reach Battle Pass.
  • Shieldguard of Light was initially supposed to do double damage on charge, but due to a bug, that didn't happen.This was intentionally left as a feature.
    • From Update 89 Patch notes: "Edited Shieldguard of Light’s description to remove the reference to him dealing Double Damage on his charge - While this was initially a bug, we have determined he is viable enough without the damage bonus. #ItsAFeature"
  • In Update 90 (20 Mar, 2019) Shieldguard of Light's damage was reduced from 70 to 60.
  • In Update 1.0 - Bones & Bravery (24th May, 2019), Shieldguard of Light received the following changes:
    • Mana cost increased from 6 to 7
    • Damage increased from 60 to 70
  • In Update 1.18 (29 Oct, 2020) Armor of Light's cooldown was increased from 12s to 14s
  • In Update 1.23 - Outlandish Operations (21 April, 2021) Shieldguard of Light's damage was increased from 70 to 80.
  • In Update 2.0 - Mountain Song (December 12, 2023), the rarity of Shieldguard of Light was changed from Supreme to Rare.
  • In Update 2.2 - Commander's Blade (March 6 2024), Shieldguard of Light's attack speed was nerfed from 2 to 2.2 seconds.
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