Red Golem | ||
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Overview | ||
Mana cost: | 9 | |
Rarity: | Supreme | |
Faction: | Zen-Chi | |
Type: | Minion | |
Description: | Summon a Blue Golem
If you have 50% or less health, summon a Red Golem instead. | |
Details | ||
Targets: | Ground | |
Health: | 1200 | |
Attack speed: | 2.2 sec | |
Damage: | 300 (DPS: 136.36) | |
Range: | Melee | |
Movement speed: | 3 | |
Weight: | 2100 | |
Copies allowed (in Team Battles): | 1 | |
General[]
Red Golem is one of the Minion cards in Minion Masters.
History[]
- Red Golem was added in Update 12 - Blast Entry (5 Jan, 2017)
- Red Golem initially had no health and his ability was: When played, gains health equal to your Master's missing health (note: when you had full health, it instantly died when played)
- In Update 24 - The portal closes! (12 Apr, 2017) Red Golem was reworked:
- Now has a base health of 800
- When played, if your Master is below 50% health, it gains double health (increases to 1600)
- In Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) Red Golem was reworked:
- Previously: Summons a Red Golem. Red Golem has the same stats as Blue Golem but gains double health if you have 50% or less health when played.
- Now: Summons a Blue Golem. If you have 50% or less health summon a Red Golem. Red Golem has 50% more health and damage than Blue Golem.
- In Update 1.15 (30 Jul, 2020) Red Golem received the following changes:
- Health increased from 1200 to 1400
- Damage increased from 300 to 350
- In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the speed of Red Golem was increased from 2 to 3.
- In a hotfix launched on 8 July, 2021, Red Golem received the following changes:
- Health reduced from 1400 to 1200
- Damage reduced from 350 to 300
- In Update 1.28 - Malediction (20 September, 2021), Red Golem was changed so that only 1 copy of it can be used in a Team Battles deck.
- In Update 1.45 - Arcane Anomalies (March 9, 2023), Red Golem's attack cooldown was increased from 2 to 2.2 seconds.