Red Golem

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Red Golem
RedGolem.png
Overview
Mana Cost: 9
Rarity: Supreme
Type: Minion
Description: When played, it gains double health if it's Master is below 50% health
Details
Count: {{{count}}}
Targets: Ground
Health: 800
Attack Speed: 2 Sec.
Damage: 200 (DPS: 100)
World Damage: {{{worlddamage}}}
Range: Melee
Radius: {{{radius}}}
Speed: 2
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Duration: {{{duration}}}

General[edit]

Red Golem is one of the Minion cards in Minion Masters.

Mechanics[edit]

When revived by a Tombstone, Red Golem's HP is recalculated as if the card has been played again (in case the Master's health has changed up or down past the half-way point since the card was originally played).

History[edit]

  • Red Golem was added in Update 12 - Blast Entry (5 Jan, 2017)
  • Red Golem initially had no health and his ability was: When played, gains health equal to your Master's missing health (note: when you had full health, it instantly died when played)
  • In Update 24 - The portal closes! (12 Apr, 2017) Red Golem was reworked:
    • Now has a base health of 800
    • When played, if your Master is below 50% health, it gains double health (increases to 1600)
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