Morgrul the Swarmer King

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Morgrul the Swarmer King
SwarmerKing.jpg
Overview
Mana cost: 5
Rarity: Legendary
Faction: Voidborne
Type: Minion
Description: On Spawn and on Death, Morgrul roars and calls 3 Swarmers to his side, damages and knocks enemies back.
Flavor text: {{{flavortext}}}
Details
Count: {{{count}}}
Targets: Ground
Health: 225
Attack speed: 1.1 sec
Damage: 25 (DPS: 22.73)
World damage: {{{worlddamage}}}
Master damage: {{{masterdamage}}}
Range: Melee
AOE Radius: 5
Movement speed: 7
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Healing amount: {{{heal}}}
Duration: {{{duration}}} sec
Cast delay: {{{castdelay}}} sec



Morgrul the Swarmer King is one of the Minion cards in Minion Masters.

Notes[edit]

Roar proprieties:

  • 5 Radius
  • 50 Damage
  • 4 knock back distance

History[edit]

  • Morgrul the Swarmer King was introduced in Update 42- Hear Me Roar! (23 Aug, 2017)
  • Morgrul initial desing was: When summoned he roars dealing 50 damage and knocking back enemies. When killed he roars again. It did not summon any Swarmers.
  • In Update 51 - Fire and Fury (14 Nov, 2017) Morgrul's mana cost was reduced from 5 to 4.
  • In Update 60 - Looks matter ( 28 Feb, 2018) Morgrul was reworked:
    • Now summons swarmers when he roars
    • Knockback distance increased from 3 to 4
    • Damage down from 45 to 35
    • Health down from 300 to 240
  • In Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) Morgrul received the following changes:
    • Health reduced from 240 to 225
    • Damage reduced from 35 to 25
    • Attack speed improved from 1.5s to 1.1s
  • In Update 1.12 (30 Apr, 2020) Morgrul received the following changes:
    • Mana cost increased from 4 to 5
    • Swarmer count increased from 2 to 3