After years of pining for a Master she's had a crush on, Milloween joined Minion Masters to impress him with her superior magic. But so far, King Puff hasn't shown any interest.
Summoned by Mosarn (First player to unlock Milloween during the event she was released in)
Magic is what Milloween does, and she does it well! She'll sling spells of devastating powers until the field of battle is reduced to nothing but an arcane wasteland.
- Fire 3 arcane sparks at nearby enemies, every 2 seconds for 8 damage each. For each spell in hand, Milloween fires an additional spark. With 10 range
Arcane Golem (Unlocks at 20 XP)
- Add the card Arcane Golem to Milloween's deck.
- Health: 300
- Damage: 40 (30.77 dps)
- Range: 8
- Mystical ranged unit fueled by magic. When its Master casts a spell, it gains +40 health and +6 damage.
Arcane Missiles (Unlocks at 60 XP)
- Add the card Arcane Missiles to Milloween's deck.
- Fires 5 arcane missiles in the selected direction. Each missile hits the first enemy in the way and deals 30 damage.
Xanian Construct (Unlocks at 120 XP)
- Arcane Golem's minimum level is now 5.
- When Milloween reaches perk 3, all Arcane Golems on the board level up to 5.
- Milloween was available trough an event since Update 22 - A Mysterious Portal! (29 Mar, 2017) and was officially added in Update 24 - The portal closes! (12 Apr, 2017)
- In Update 35 (5 Jul, 2017) Milloween's Basic Attack's damage per Arcane Spark was increased from 8 to 10.
- In Update 40 - When things change.. (9 Aug, 2017) the damage per missle of Milloween's Arcane Missiles was increased from 30 to 40 (total damage from 150 to 200)
- In Update 55 - Jingle spells, jingle spells.. (14 Dec, 2017) Milloween was reworked:
- Basic Attack:
- Damage per spark reduced from 10 to 8
- First Perk:
- Second Perk:
- Third Perk:
- Before: Milloween's spells cost 1 less when controlling the top bridge.
- Now: Arcane Golem now spawns at level 5.
- Basic Attack:
- In Update 67 - Give it up for House Valor! (31 May, 2018) Milloween's Arcane Golem received the following changes:
- Health gained per spell level increased from 30 to 40.
- Damage gained per spell level increased from 5 to 6.