Healing Shrine

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Healing Shrine
Mana cost: 3
Rarity: Rare
Faction: Zen-Chi
Type: Building
Description: Heals all nearby friendly minions over time.
Count: {{{count}}}
Targets: {{{targets}}}
Health: 50
Attack speed: {{{attackspeed}}}
Damage: {{{damage}}}
World damage: {{{worlddamage}}}
Range: 8 (special)
Radius: {{{radius}}}
Movement speed: {{{speed}}}
Production Speed: {{{productionspeed}}}
Healing per second: 50
Duration: 12 Sec.

Healing Shrine is one of the Building cards in Minion Masters.


  • The healing is an ability so Stormbringer doesn't increase the shrine's range
  • Does not heal while stunned
    • One Shock Rock hit answers it completely, since it does 40 damage and stuns it for 2 seconds and the shrine itself loses ~4 HP each second, for a positive mana trade.


  • Healing Shrine was added in Update 38 - A Moment of Peace (26 Jul, 2017)
  • In Update 60 - Looks matter (28 Feb, 2018) Healing Shrine received the following changes:
    • A range bug was fixed.The effective range of Healing Shrine is reduced from 11.5 to 10
    • Healing per second down from 100 to 75
    • Duration up from 10s to 12s (Total healing amount reduced from 1000 to 900)
  • In Update 76 - Avatars and much more! (12 Sep, 2018) Healing Shrine received the following changes:
    • Healing per second reduced from 75 to 50 (total healing reduced from 900 to 600)
    • Healing Range reduced from 10 to 8 (is no longer able to heal on the enemy side of the board)