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Mana cost: 5
Rarity: Supreme
Faction: Crystal Elf
Type: Minion
Description: This hunk of health guards nearby friendly Crystal Elf minions, absorbing any damage they take from outside sources.
Count: {{{count}}}
Targets: Ground
Health: 800
Attack speed: 6 Sec.
Damage: 80 (DPS: 13.4)
World damage: {{{worlddamage}}}
Range: Melee
Radius: {{{radius}}}
Movement speed: 4
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Duration: {{{duration}}}


Guardian is one of the Minion cards in Minion Masters.


NOTE: As of 19th of June 2019, the following information is irrelevant, as Guardian can no longer protect any of the following units, however, it provides some insight on how he would work if future Crystal Elf cards would have special abilities or self damage.

Guardian's shield has lower priority than a shielded units’ special mechanics. The following abilities will trigger even when the Minion is shielded by Guardian:

Does not protect units from self damage (Stormy, Combustion, Screaming Scrat etc)


  • Guardian was available since Update 27 - The Tri-Team Tourney! (3 May, 2017) trough an event and was officially released in Update 29 - Give it up for Team Brawny! (17 May, 2017)
  • Guardian's initial ability was "Guards all nearby friendly units, absorbing any damage they take"
  • In Update 38 - A Moment of Peace (26 Jun, 2017) Guardian's shield ability was changed to no longer prevent building decay.
  • In Update 42 - Hear me Roar! (23 Aug, 2017) Guardian's shield ability priority was reduced so that other minions abilities still trigger when they are guarded.
  • In Update 76 - Avatars and much more! (12 Sep, 2018) Guardian was changed to no longer protect any buildings other than the Master Tower.
  • In Update 90 (20 Mar, 2019) Guardian was changed to no longer protect units from self-inflicted damage.
  • In Update 1.2 - Morellia the Lich Queen (19 Jun, 2019) Guardian was reworked:
    • Now only protects Minions from the Crystal Elf faction
    • Mana cost reduced from 6 to 5
    • Damage increased from 60 to 80