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Mana cost: 4
Rarity: Legendary
Faction: {{{faction}}}
Type: Flying Minion
Description: Possesses an enemy, turning it to your side. The enemy becomes Cursed

3% of health lost every second

Count: {{{count}}}
Targets: Ground & Air
Health: 100
Attack speed: 3.5 Sec.
Damage: {{{damage}}}
World damage: {{{worlddamage}}}
Range: Melee
Radius: {{{radius}}}
Movement speed: 5
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Duration: {{{duration}}}


Ghost is one of the Minion cards in Minion Masters.


It channels for 3.5 sec., then takes over the unit and gives it Curse.

  • Curse is a debuff that deals 3% of the units health in damage every second.

Ghost can also take over buildings.

Notable Interations[edit]

If ghost takes over the Master's tower, the master is not taken over, instead they are stunned for 5 sec.

  • Settsu can still jump if stunned

If Ghost takes over Settsu when she is on the field (after jumping) then she is not taken over, but is stunned instead.


  • In Update 10 - Friendly Battles (15 Dec, 2016) Ghost was reworked:
    • Curse debuff was added to possessed enemy (previously the possessed enemy simply turned into a friendly). Curse dealt 4% of max health as damage per second.
  • In Update 12 - Blast Entry (5 Jan, 2017) Ghost received the following changes:
    • When possessing masters, he now stuns them for 5 seconds.
    • Possess cast time increased from 3s to 4s.
    • Possess now interrupt minions attacks when they switch sides.
  • In Update 57 - The next step (24 Jan, 2018) The Curse health lost per second was reduced from 4% of max health to 3%, also affecting the Ghost.
  • In Update 83 (28 Nov, 2018) The posses cast time was reduced from 4s to 3.5s