Game Mechanics

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Links to other pages related to various game mechanics:

Mana and rate of mana generation


A technical description of how Minions and Buildings behave after they have been summoned


A detailed summary of statistics for the various spells and units.


It is also useful to note that:

  • Range or distance: For comparison, the bridge is 8 units wide.
  • Movement speed: 1 movement speed = 2 range per second
  • Pushing: One unit can push another if it is bigger in size (determined by the "unit radius")


General Info[edit | edit source]

The 'General Info' section of the sidebar is also a useful reference: