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Each attack does 11 ticks of 20 AOE damage for a total of 220 damage.
The AOE area has a radius of 3.
- Fire Imp was added in the game in Update 18 - Fire Away! (27 Feb, 2017)
- In Update 56 - Happy new year, Masters! (3 Jan, 2018) Fire Imp received the following changes:
- Damage per tick up from 40 to 50 (total damage up from 200 to 250)
- Attack delay reduced from 1.5s to 1s
- Now predicts moving targets
- In Update 70 - Burning Spirits (27 Jun, 2018) Fire Imp received the following changes:
- Damage down from 50 to 20
- Tick rate increased from 1s to 0.4s
- Ground Damage duration unchanged
- Due to loss of damage on the initial impact, total damage was reduced from 250 to 220.