Fire Imp

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Fire Imp
FireImp.jpg
Overview
Mana Cost: 4
Rarity: Rare
Type: Minion
Description: A pyromaniac whose magic leaves fire on the ground to incinerate groups of enemies.
Details
Count: {{{count}}}
Targets: Ground
Health: 130
Attack Speed: 0.4 Sec.
Damage: 20 (DPS: 50.0)
World Damage: {{{worlddamage}}}
Range: 8
Radius: {{{radius}}}
Speed: 5
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Duration: {{{duration}}}

Fire Imp is one of the Minion cards in Minion Masters.

Mechanics[edit]

Each attack does 11 ticks of 20 AOE damage for a total of 220 damage.

The AOE area has a radius of 3.

History[edit]

  • Fire Imp was added in the game in Update 18 - Fire Away! (27 Feb, 2017)
  • In Update 56 - Happy new year, Masters! (3 Jan, 2018) Fire Imp received the following changes:
    • Damage per tick up from 40 to 50 (total damage up from 200 to 250)
    • Attack delay reduced from 1.5s to 1s
    • Now predicts moving targets
  • In Update 70 - Burning Spirits (27 Jun, 2018) Fire Imp received the following changes:
    • Damage down from 50 to 20
    • Tick rate increased from 1s to 0.4s
    • Ground Damage duration unchanged
    • Due to loss of damage on the initial impact, total damage was reduced from 250 to 220.
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