Caeleth Dawnhammer | ||
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Overview | ||
Mana cost: | 8 | |
Rarity: | Legendary | |
Faction: | Empyrean | |
Type: | Minion | |
Description: | Armor of Light
Gain Divine Shield when Armor of Light activates. Empyrean Army: gain Taunt. Divine Shield: A holy shield that makes the target immune to damage Armor of Light: When this Brother takes damage, his radiant armor explodes to damage and knock back enemies. Empyrean Army: If you have 7 or more different Empyrean cards in your deck at the time this card is played. Taunt: All nearby enemies target this Minion | |
Flavor text: | The fabled commander of the elite VI regiment. | |
Details | ||
Targets: | Ground | |
Health: | 600 | |
Attack speed: | 3 sec | |
Damage: | 130 (DPS: 43.33) | |
Range: | 1.6 (Melee) | |
Movement speed: | 4 | |
Weight: | 1300 | |
Caeleth Dawnhammer is one of the Minion cards in Minion Masters.
Mechanics and notes.[]
Armor of Light:
- Damage: 75
- Activation delay: 0.3 seconds after taking damage and surviving
- Cooldown: 14 seconds
- Radius: 4
Divine shield:
- Duration: 5 seconds
Caeleth first takes the damage from a hit, and if he survives for another 0.3 seconds, he then triggers his Armor of Light which grants him Divine Shield as well.
Caeleth also counts himself for his Empyrean Army requirement.
Can be killed by destroy effects (Lightning Bolt, Wizard Puff, Arcane Bolt) while Divine Shield is active.
Taunt[]
Will taunt all units within 5 range of himself.
A taunted unit is forced to target this minion, and will re-target in order to do so.
Stun effects will disable Taunt for the duration of the stun, however units already targeting him will keep doing so unless something forces them to do otherwise (e.g. Cannon Roller roll-back effect).
Units that usually only target buildings will be taunted by him and may then attack and damage him.
History[]
- Caeleth Dawnhammer was added in Update 88 - Battle for Light's Reach (20 Feb, 2019) as a Season Card as part of the Battle for Light's Reach Battle Pass.
- In Update 1.0 - Bones & Bravery (24th May, 2019), Caeleth Dawnhammer's mana cost was reduced from 9 to 8.
- In Update 1.4 - Sand Wars Expansion! (15 Aug, 2019) Caeleth Dawnhammer's damage was increased from 130 to 140.
- In Update 1.9 (16 Jan, 2020) Caleth Dawnhammer's damage was increased from 140 to 150.
- In Update 1.16 - Nightmares (20 Aug, 2020) Caeleth received the following changes:
- Mana cost increased from 8 to 9
- Divine Shield's duration increased from 5 sec to 6 sec.
- In Update 1.18 (29 Oct, 2020) Caeleth Dawnhammer received the following changes:
- Armor of Light cooldown increased from 12s to 14s
- Mana cost reduced from 9 to 8
- Empyrean Army now requires 5 unique Empyrean cards
- In Update 1.23 - Outlandish Operations (21 April, 2021) Caeleth's health was reduced from 600 to 550.
- In a hotfix launched on 8 July, 2021, the duration of Divine Shield was reduced to 5 seconds.
- In Update 1.31 - Invasion (6 January, 2022), Caeleth's health was increased from 550 to 600.
- In Update 1.39 - Slithery Sacrifices (September 1, 2022), Caeleth's damage was reduced from 150 to 130.
- In Update 1.43 - Furry Fury (5 January, 2023), the number of unique Empyrean cards to activate Empyrean Army was increased from 5 to 7.