Black Hole

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Black Hole
BlackHole.png
Overview
Mana cost: 2
Rarity: Supreme
Faction: Voidborne
Type: Spell
Description: Suck up ALL minions in an area, removing them from the board for the rest of the spell's duration.
Flavor text: {{{flavortext}}}
Details
Count: {{{count}}}
Targets: {{{targets}}}
Health: {{{health}}}
Attack speed: {{{attackspeed}}} sec
Damage: {{{damage}}}
World damage: {{{worlddamage}}}
Master damage: {{{masterdamage}}}
Range: {{{range}}}
AOE Radius: 5
Movement speed: {{{speed}}}
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Healing amount: {{{heal}}}
Duration: 1.5 sec
Cast delay: 0.5 sec



General[edit]

Black Hole is one of the Spell cards in Minion Masters.

Mechanics[edit]

While inside the black hole, Minions:

After the black hole finishes, minions:

  • have their cooldowns reset. Attack delay reset means that Bazooka Scrat, Cleaver, etc. can attack immediately after being released from the black hole. Musketeer comes out of it as if he had just blocked a hit, needing time to get ready to Parry again.
  • are returned in the same place they were before being affected by the black hole.. This can create cases where two minions would be returned in the same place, however they will immediately push each other.
  • keep their original target from before they were affected by Black Hole

History[edit]

  • In Update 9 - First of many (8 Dec, 2016) Black hole's cast delay was reduced from 1s to 0.5s
  • In Update 55 - Jingle spells... jingle spells... (14 Dec, 2017) Black hole's mana cost was increased from 2 to 3.
  • In Update 64 - Legendary Draft Event! (24 Apr, 2018) Black hole received the following changes:
    • Mana cost reduced from 3 to 2
    • Duration reduced from 7s to 6s
  • In Update 1.10 - Saving Jadespark Jungle (5 Mar, 2020) Black hole received the following changes:
    • Duration reduced from 6s to 1.5s
    • Minions now keep the same target they had before being affected by Black Hole.