Minion Masters Wiki
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Chain Lightning
LightningBounces
Overview
Mana cost: 4
Rarity: Common
Faction: Zen-Chi
Type: Spell
Description: A roaring streak of lightning that deals damage and causes stuns. It jumps to the nearest enemy up to 5 times.

Stun: Stunned units are unable to attack or move

Flavor text: {{{flavortext}}}
Details
Count: {{{count}}}
Targets: {{{targets}}}
Health: {{{health}}}
Attack speed: {{{attackspeed}}} sec
Damage: 100
World damage: {{{worlddamage}}}
Master damage: {{{masterdamage}}}
Range: {{{range}}}
AOE Radius: 7
Movement speed: {{{speed}}}
Weight: {{{weight}}}
Production Speed: {{{productionspeed}}}
Healing per second: {{{healingpersecond}}}
Healing amount: {{{heal}}}
Duration: 2 sec
Cast delay: 1 sec
Copies allowed (in Team Battles): {{{copies}}}



General[]

Chain Lightning is one of the Spell Cards in Minion Masters.

Mechanics[]

  • Always starts from the center of the range indicator circle
  • Continues jumping to the nearest unit within 5 units of distance of where it last hit (as long as there is one).
  • Hits each unit only once.
  • There is a 275 ms delay between each bounce.
  • Also hits invisible targets.

History[]

  • Chain Lightning was added to the game in Update 14 - Wild Cards! (19 Jan, 2017)
  • In Update 15 - Happy Lunar New Year! (26 Jan, 2017) the bounce delay of the Chain Lightning was reduced from 352 ms to 275 ms.
  • In Update 17 - Draft in the house! (17 Feb, 2017) Chain Lightning was changed to no longer hit invisible minions.
  • In Update 19 - Achievement unlocked! (8 Mar, 2017) the last change was revert and Chain Lightning could hit invisible minions again.
  • In Update 25 - Death from above (19 Apr, 2017) Chain Lightning cast delay was increased from instant to 2s.
  • In Update 76 - Avatars and much more! (12 Sep, 2018) Chain Lightning was changed to also stun its targets for 0.5s.
  • In Update 84 - Rise of the Howling Moon (17 Dec, 2018) Chain Lightning received the following changes:
    • Cast delay reduced from 2s to 1.5s
    • Stun duration increased from 0.5s to 1s
  • In Update 90 (20 Mar, 2019) Chain Lightning received the following changes:
    • Cast delay reduced from 1.5s to 1s
    • Stun duration increased from 1s to 2s
  • In Update 1.5 (11 Sep, 2019) Chain Lightning's radius was reduced from 8 to 7
  • In Mini-Update - Mal’Shaars Malicious Malediction! (21 Nov, 2019) Chain Lighting was changed to only be able to hit a maximum of 10 enemies.
  • In Update 1.26 - Best Plan NO PLAN! (1 July, 2021), the mana cost of Chain Lightning was increased from 4 to 5.
  • In Update 1.28 - Malediction (20 September, 2021), the maximum number of bounces was increased from 10 to 12.
  • In Update 1.43 - Furry Fury (5 January, 2023), Chain Lightning was reworked:
    • Mana cost reduced from 5 to 4
    • Maximum number of bounces reduced from 12 to 6
  • In Update 1.46 - Arise! (April 13, 2023), Chain Lightning's chain bounce distance was reduced from 7 range to 5 range.
  • In Update 1.47 - Into the Void (18 May 2023), the number of bounces was reduced from 6 to 5.
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